AI Insights · Timothy · January 2023
Top 5 Card Battler Apps in the UK Q4 2022
Discover the performance trends of the top 5 card battler apps on a unified platform in the UK during Q4 2022, including their weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 card battler applications in the United Kingdom saw varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
MARVEL SNAP by Nuverse made a significant impact since its release in mid-October. Weekly revenue showed a strong upward trend initially, peaking at around $136.8K in early November, with another high of approximately $148.7K in early December. Weekly downloads began impressively at nearly 99K but saw a decrease, stabilizing at around 27.4K by the end of December. Weekly active users also saw a peak of about 188.7K at the end of October, gradually stabilizing around 109.6K by the end of the year.
WWE SuperCard - Battle Cards from 2K showcased a notable jump in weekly revenue in mid-November, reaching approximately $103K, although it settled to around $69.4K by the end of December. Weekly downloads remained relatively stable, averaging around 1.1K, with a slight increase to 1.7K in the final week. The app maintained a consistent number of weekly active users, hovering around 22K throughout the quarter.
Hearthstone by Blizzard Entertainment saw its weekly revenue peak in early December at around $99.9K, with a steady decline to approximately $33.2K by the year’s end. Weekly downloads were consistent, averaging around 1.2K to 1.6K. Weekly active users remained stable, with slight fluctuations, averaging around 21K to 24K.
Mighty Party: Battle Heroes from Panoramik Games experienced a peak in weekly revenue at the end of December, reaching $32.2K. Weekly downloads saw significant fluctuations, peaking at approximately 14.5K in the last week of December. Active users showed a recovery trend towards the end of the quarter, reaching about 111.6K in the final week.
Yu-Gi-Oh! Duel Links by KONAMI had a more modest performance in terms of weekly revenue, peaking at around $35.4K at the end of September and stabilizing to about $16K by the end of December. Weekly downloads remained relatively low but stable, averaging around 1K. The app’s weekly active users were consistent, averaging around 15K to 19K.
For more detailed insights and data, visit Sensor Tower.